Operator overloading is a compile-time polymorphism in which the operator is overloaded to provide the user-defined data type with a special meaning. Most of the operators available in C++ are overloaded or redefined using operator overloading. It’s used to run an operation on a user-defined data type.
There are, however, a few operators who cannot be overloaded. The operators which are not overloaded are as follows:
return_type class_name : : operator op(argument_list)
{
// body of the function.
}
Operator overloading can be accomplished by implementing the following function:
Note: also read about Virtual Destructors in C++
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